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1. What is the primary focus of gamification in flipped classrooms?
2. How can learning analytics be used in a flipped classroom?
3. What is a benefit of interdisciplinary projects in flipped classrooms?
4. What role do expert guest contributions play in flipped learning?
5. What is an important aspect of sustainable practices in flipped classroom design?
6. How does community engagement enhance flipped classrooms?
7. What is crucial for evaluating and evolving flipped classroom practices?
8. What is a future direction in flipped learning?
9. Which strategy is NOT a part of advanced engagement techniques in flipped classrooms?
10. To standardize the learning experience for all students
Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.
Contact:
EVBB - European Association of Institutes for Vocational Training
Sotiria Tsalamani
sotiria.tsalamani[at]evbb.eu